Laws of Reflection Formula Sheet - Complete Physics Guide

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Laws of Reflection - Mobile Formula Sheet

⚡ Laws of Reflection

Complete Formula Sheet & Reference Guide

📋 Quick Overview

Reflection occurs when light bounces off a surface. The behavior follows specific laws that govern how light rays change direction when they encounter different types of mirrors and surfaces.

🎯 FUNDAMENTAL LAWS OF REFLECTION

Law 1: Angle Equality

∠i = ∠r

Statement: The angle of incidence equals the angle of reflection.

Where:

  • ∠i = Angle of incidence (angle between incident ray and normal)
  • ∠r = Angle of reflection (angle between reflected ray and normal)

Law 2: Coplanar Condition

Incident Ray, Reflected Ray, and Normal lie in the same plane

Statement: The incident ray, reflected ray, and the normal to the surface at the point of incidence all lie in the same plane.

🪞 SPHERICAL MIRROR FORMULAS

1. Mirror Formula

1/f = 1/v + 1/u

Where:

  • f = Focal length of the mirror
  • v = Image distance from the mirror
  • u = Object distance from the mirror

Alternative forms:

  • v = uf/(u+f) (Finding image distance)
  • u = vf/(v-f) (Finding object distance)
  • f = uv/(u+v) (Finding focal length)

2. Magnification Formula

m = -v/u = h'/h

Where:

  • m = Magnification
  • h' = Height of image
  • h = Height of object

Image size formula: h' = m × h

3. Radius-Focal Length Relationship

R = 2f or f = R/2

Where:

  • R = Radius of curvature
  • f = Focal length
🔄 PLANE MIRROR FORMULAS

Plane Mirror Properties

• Image distance = Object distance

• Magnification = +1

• Image is virtual and erect

Multiple Images Formula:

n = (360°/θ) - 1

Where: n = number of images, θ = angle between mirrors

📏 SIGN CONVENTIONS

Distances

Object distance (u): Always negative

Image distance (v):
• Real image: Positive
• Virtual image: Negative

Focal length (f):
• Concave mirror: Positive
• Convex mirror: Negative

Heights & Magnification

Object height (h): Always positive

Image height (h'):
• Erect image: Positive
• Inverted image: Negative

Magnification (m):
• Real image: Negative
• Virtual image: Positive

📐 DEVIATION FORMULAS

Angular Deviation

δ = 180° - 2i

Where:

  • δ = Deviation angle
  • i = Angle of incidence

Special cases:

  • Normal incidence (i = 0°): δ = 180°
  • Grazing incidence (i = 90°): δ = 0°
⭐ SPECIAL CASES & APPLICATIONS

Special Object Positions (Concave Mirror)

At Infinity (u = ∞)

Image: At focus (v = f), Real, Inverted, Highly diminished

Beyond Center of Curvature (u > 2f)

Image: Between f and 2f, Real, Inverted, Diminished

At Center of Curvature (u = 2f)

Image: At 2f (v = 2f), Real, Inverted, Same size (m = -1)

Between f and 2f

Image: Beyond 2f, Real, Inverted, Enlarged

At Focus (u = f)

Image: At infinity, Real, Inverted, Highly enlarged

Between Pole and Focus (u < f)

Image: Behind mirror, Virtual, Erect, Enlarged

📊 QUICK REFERENCE TABLE
Mirror Type Focal Length Image Nature Uses
Plane Mirror ∞ (infinite) Virtual, Erect, Same size Dressing mirrors, Periscopes
Concave Mirror Positive (+f) Real/Virtual (depends on position) Shaving mirrors, Headlights
Convex Mirror Negative (-f) Virtual, Erect, Diminished Rear-view mirrors, Security mirrors
🧠 MEMORY TIPS & TRICKS

🎯 Remember VINOD for Mirror Formula:

Very Important: Never Omit Distances
1/v + 1/u = 1/f

🎯 Sign Convention Trick:

LEFT side of mirror = NEGATIVE
RIGHT side of mirror = POSITIVE

🎯 Magnification Memory:

Minus V Upon U = m = -v/u
Height Image Upon Height Object = m = h'/h

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